In a perfect democracy, at least 50% of people would support every decision.

The U.S. falls short of this goal.

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Spoken For.
House vote: H.R. 4893 // September 13, 2006Needed two-thirds to pass

Restricting Indian Gaming to Homelands of Tribes Act of 2006

Sponsor: RICHARD POMBO (R-CA)

Restricting Indian Gaming to Homelands of Tribes Act of 2006 - Amends the Indian Gaming Regulatory Act to revise requirements for gaming on lands taken in trust for the benefit of a newly recognized, restored, or landless Indian tribe. Allows one Indian tribe to host another, invited tribe to participate in or benefit from consolidated class II and class III gaming within the boundaries of the host tribe's reservation. Requires the Indian tribe, in order to mitigate the direct impact of gaming activities on the affected county or parish infrastructure and services, to negotiate and sign, during negotiations for a tribal-state gaming compact, a memorandum of understanding concerning mitigation with the county or parish government.

Native Americans Topic assigned by the Congressional Research Service.

Who won, and how much of the country was behind them

Won the vote · Nay

171 votes, representing 86,008,683 people38.2%of U.S. adults

Lost the vote · Yea

247 votes, representing 130,340,762 people57.9%of U.S. adults

The dotted gap is 3.9% of U.S. adults whose member did not vote, voted “present,” or whose seat was vacant.

Share of U.S. adults represented, the House. The winning side fell 11.8 points short of a majority of the country.
SideOutcomeVotesShare of U.S. adults
NayWon17138.2%
YeaLost24757.9%
Not represented on this questionNo position taken03.9%